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	<id>https://wiki.seti-hub.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iesha58X88</id>
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	<updated>2026-06-19T23:58:31Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.seti-hub.org/w/index.php?title=Wild_Hearts_Is_A_New_Co-Op_Monster_Hunter-Like_Game_Coming_To_Next-Gen_Consoles&amp;diff=21327</id>
		<title>Wild Hearts Is A New Co-Op Monster Hunter-Like Game Coming To Next-Gen Consoles</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Wild_Hearts_Is_A_New_Co-Op_Monster_Hunter-Like_Game_Coming_To_Next-Gen_Consoles&amp;diff=21327"/>
		<updated>2026-05-15T21:58:48Z</updated>

		<summary type="html">&lt;p&gt;Iesha58X88: &lt;/p&gt;
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&lt;div&gt;More than that, the argument has been made that weapon durability systems basically discourage combat altogether. If you must constantly replace your weapons—and especially if you’re carrying a better weapon with you—you’re reluctant to use it because you don’t want to use it up. Furthermore, it also encourages players to use the worst weapons possible in every battle, in fear of using up the good ones. Instead of encouraging the usage of a variety of weapons like the system is supposed to, it often ends up encouraging players to simply avoid combat. Sometimes, players even finish the game without using any of the best weapons, because they &amp;quot;might need it later&amp;quot;—indefinitely. It almost seems like weapon durability is basically the game’s way of shooting itself in the f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The series&#039; success has allowed it to branch off into a variety of new properties and products from its original novelization, including a mobile game, multiple board games, live-action series on Netflix, a digital card game, an animated series, and even its own convention dubbed WitcherCon . This has also led to the series being referenced in a variety of other video games, and Geralt of Rivia crossing over into some titles, although there are still many games he would be perfect to make an appearance&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite the crossovers The Witcher has already had, there are many video games that it would feel right at home in. One option would keep Geralt in the fighting game genre and see him making an appearance in the Mortal Kombat series. Not only would he fit as an agile fighter with a variety of moves, but Mortal Kombat has had a variety of strange guest characters in the past. It also would be interesting to see how Mortal Kombat would apply its over-the-top gore and fatalities to Geralt, which would fit the series&#039; mature themes and make Geralt seem more devastating than his appearance in Soulcalibur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Monster Hunter World &#039;s crossover event allowed players to hunt a Leshen from The Witcher, while also allowing players to craft a set of armor that looks like Geralt&#039;s gear from The Witcher 3 . The crossover makes a lot of sense, especially since it sees Geralt continuing to hunt monsters. However, one of Geralt&#039;s most recent crossovers was also the weirdest. It was with the Switch&#039;s Daemon X Machina , and saw both Geralt and Ciri appearing in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I know that right off the bat, many people are going to disagree just based off the title of the article. One of the most common takes regarding weapon durability limits is that it does nothing but get in the way. And I can’t disagree to some extent—it can be horribly frustrating and annoy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That said, the one realm in which people seem to be the most accepting of weapon durability systems is in survival games. Considering that the whole point of those games is to be desperately trying to survive in an almost impossible situation, limited supplies and weapons contributes to the feel that the games are usually going for and are thus much more acceptable for m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Over the weekend, Desconhecido &#039;s (via DSOGaming ) Witcher x Monster Hunter World mod went live on Nexus Mods. The build in question adds The Witcher 3: Wild Hunt&#039;s Triss Merigold and Yennefer of Vengerberg to the Capcom experience, courtesy of a couple of character swaps. Notably, players who download the PC mod can switch out the Commission and Rot armor for Triss; meanwhile, Yen replaces the Brigade armor. Screenshots show that Triss&#039; main Witcher 3 attire and DLC outfit feature in the mod, though it appears that only Yen&#039;s DLC garb will be accessi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The [https://monsterwildlands.com Monster Hunter Wilds crafting guide|https://monsterwildlands.com/] Hunter series has always seemingly had a fascination with food. From its barbecuing mini-game, to the attention to detail found in the cutscene where your food is prepared, this is a series that has a culinary curiosity. It shouldn&#039;t be a surprise, then, that it has a number of joke weapons based on f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a surprising number of games that feature a frozen tuna as a weapon - which, to be fair, is already fun. However, Shadow Hearts 2 adds some pretty excellent embellishments. If you read the description for this weapon, you can learn its entire backst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given that Dragon Quest 11 is filled with delightful humor, it shouldn&#039;t surprise you that it also has a great joke weapon. First appearing when you meet the disciples of Pang, you learn that the Naughty Stick was used thousands of times on your party member, Rab, in his training (which, if you know Rab, checks out). Thankfully, this legendary tool of discipline can, in fact, be obtained as a usable wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Geralt of Rivia&#039;s first big crossover came in his appearance in Soulcalibur 6 as a playable character. With the Soulcalibur series&#039; focus on melee-weapon combat, Geralt of Rivia made perfect sense as a fighter. He was able to wield his sword with the usual grace and spins that fans expected, as well as putting some of his iconic Witcher signs to use. Another major game for Geralt was Monster Hunter World &#039;s Witcher crossover eve&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iesha58X88</name></author>
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	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=User:Iesha58X88&amp;diff=21326</id>
		<title>User:Iesha58X88</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=User:Iesha58X88&amp;diff=21326"/>
		<updated>2026-05-15T21:58:45Z</updated>

		<summary type="html">&lt;p&gt;Iesha58X88: Created page with &amp;quot;Hi, everybody! My name is Bev. &amp;lt;br&amp;gt;It is a little about myself: I live in Great Britain, my city of Mansfield Woodhouse. &amp;lt;br&amp;gt;It&amp;#039;s called often Northern or cultural capital of NA. I&amp;#039;ve married 1 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Nannette) and the daughter (Shad). We all like Antiquing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my homepage [https://monsterwildlands.com Monster Hunter Wilds crafting guide|https://monsterwildlands.com/]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hi, everybody! My name is Bev. &amp;lt;br&amp;gt;It is a little about myself: I live in Great Britain, my city of Mansfield Woodhouse. &amp;lt;br&amp;gt;It&#039;s called often Northern or cultural capital of NA. I&#039;ve married 1 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Nannette) and the daughter (Shad). We all like Antiquing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my homepage [https://monsterwildlands.com Monster Hunter Wilds crafting guide|https://monsterwildlands.com/]&lt;/div&gt;</summary>
		<author><name>Iesha58X88</name></author>
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