<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.seti-hub.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KristianSmithies</id>
	<title>SETI Hub Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.seti-hub.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KristianSmithies"/>
	<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Special:Contributions/KristianSmithies"/>
	<updated>2026-06-18T08:15:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=Divinity:_Original_Sin_2_-_Knight_Class_Build_Guide_Tips_Tricks&amp;diff=29248</id>
		<title>Divinity: Original Sin 2 - Knight Class Build Guide Tips Tricks</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Divinity:_Original_Sin_2_-_Knight_Class_Build_Guide_Tips_Tricks&amp;diff=29248"/>
		<updated>2026-05-21T07:23:45Z</updated>

		<summary type="html">&lt;p&gt;KristianSmithies: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Gears Tactics, as a prequel, doesn’t answer any of the questions Gears 5 left us with, but is still a tale worth exploring, whether it be for the new characters or the additional context the game provides to the universe. It will also provide many hours of gameplay. Gears Tactics will last players between 20-30 hours, depending on the difficulty. It&#039;s a lengthy campaign with an additional Veteran Mode available upon your first completion. Unfortunately, not all activities in Gears Tactics are created equally. That length is split between main and side missions. Main missions are by far the best with impeccable design that forces players to study the battlefield and make smart decisions. It’s here that the gameplay and design come together to create truly fantastic moments that rival the best encounters in the main series. Boss fights particularly stand out as moments that require players to balance positioning, ability usage and range to stay alive and claim victory. Gears Tactics is at its best when playing these missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A lot is borrowed in Gears Tactics , but that&#039;s not a bad thing by any stretch of the mind. Five classes, Support, Vanguard, Heavy, Scout, Sniper, provide a wealth of tactical options and synergy opportunities against a sometimes insurmountable foe, and it feels like XCOM with a few gritty Gears of War twists. Cover is the basis of the mainline series, and that&#039;s equally true in this ambitious spinoff , with some added destructibility of certain weaker objects like boxes and sandbags. It may offer few innovations, but those that it does are thanks to is unique source material. Locust Drones can be downed and revived just like friendlies, emergence holes not cleared out with grenades spawn more grubs, and the game&#039;s one of the most mindful of its 3D environments in the genre, especially regarding obstructions and vertical&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players can take up to four members into battle with units coming in five different classes (Support, Vanguard, Sniper, Heavy and Support), each with their advantages and disadvantages. Support’s weapon of choice is the Lancer and utilizes healing and motivational abilities. Vanguards serve as the tanks with their Retro Lancers. Snipers, equipped with the Longshot, cover allies from long distances. Heavy’s and their Mulchers plant themselves into a spot and lay down suppressing fire. Finally, Scouts and their Gnashers can move fast and hide from enemy troops. There’s lots of variety and strategic decisions to consider when building a team, especially since you can’t take every class with you and non-Hero characters can permanently die if you’re not careful.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s probably not the best turn-based squad tactics [https://Www.strategyessays.com/ SLG game alliances] ever nor the best Gears of War title out there, but Gears Tactics is an impressively solid adaptation of the beloved Xbox franchise, proving that The Coalition is capable of bringing out the best in the couch co-op classic while continuing to take risks. Although its pacing leaves something to be desired and it borrows as many genre ills as it does strengths, Gears Tactics is mechanically and thematically engaging from the start of its long campaign to its end, and it does its inspirations justice. It isn&#039;t far from inaccessible to newcomers while also taking care to pay respect to veterans of the franchise and other squad tactics games, and fans of both will be absolutely enamored with Gears Tacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch is a term used in similar tactical games to describe when a player looks out from cover during the enemy&#039;s turn in hopes that an enemy will walk into the player&#039;s line of sight . If this happens the player will have the opportunity to attack the enemy during the enemy&#039;s turn. In other strategy games, this can be useful, but it is especially useful in tactics because of the number of enemies a player faces in a single round. While players do have a variety of moves at their disposal each round its crucial to deal as much damage as possible while also staying out of harm&#039;s &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A fine addition to the Xbox Play Anywhere lineup, Gears Tactic s is the best-looking squad tactics games on PC and Xbox One X. That goes doubly for high-end PCs, where max textures, lighting, and shadows settings produce gorgeous results that easily make it one of the most alluring games in the franchise. Splash Damage&#039;s expertise and preference for the more powerful platform are felt throughout the experience, and the PC port is definitely the better choice for players with options. That superiority is felt to a fault when playing on console or PC with a gamepad, however, as it feels clunkier to play than even the first XCOM without a keyboard and mouse handy. Moreover, while it runs exceptionally well on mid-to-high-end PCs and, presumably, the One X, original Xbox One and One S players&#039; time won&#039;t be as jaw-dropp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Mark 2 is another upgrade of the Marcus Fenix Design Mark 2 assault rifle. The design comes with angular updates and more features than the previous version. The attractive looks, longer barrel, an ejection port and a wooden stock makes it easier to handle and&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KristianSmithies</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=Gears_Tactics:_10_Things_To_Do_After_You_Beat_The_Game&amp;diff=22608</id>
		<title>Gears Tactics: 10 Things To Do After You Beat The Game</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Gears_Tactics:_10_Things_To_Do_After_You_Beat_The_Game&amp;diff=22608"/>
		<updated>2026-05-16T10:00:01Z</updated>

		<summary type="html">&lt;p&gt;KristianSmithies: Created page with &amp;quot;&amp;lt;br&amp;gt;The fainter the white line is, the lower the soldier’s shot percentage will be. If a dotted line appears, it means that the shot has, at most, a 40% chance of hitting. If a perpendicular crosshatch appears, there could be an obstruction; this might cause the shot to hit another object or even a squadmate. This information should help the player become more accurate, particularly when dealing with tough enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When players start an XCOM game they only have...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The fainter the white line is, the lower the soldier’s shot percentage will be. If a dotted line appears, it means that the shot has, at most, a 40% chance of hitting. If a perpendicular crosshatch appears, there could be an obstruction; this might cause the shot to hit another object or even a squadmate. This information should help the player become more accurate, particularly when dealing with tough enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When players start an XCOM game they only have a handful of fresh soldiers who feel unprepared for the mission ahead of them. As a player progresses through the game it seems like every advance in technology or newly available resource is countered by some new weapon in the alien’s arse&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The two opening skills for the support are both incredibly useful in their own right. Empower essentially hands an action point off to an ally, delegating the damage-doing to a more specialized soldier for a net increase in hurt thrown the enemy&#039;s way. Stim is simple and direct healing, a nice pop of 100 points at the skill&#039;s first level. While not exactly overly impressive, that little boost can be game-changing - 100 points of health can mean the difference between a soldier making it out of a crossfire alive or d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Protoss is only gaining one new unit, the Disruptor (pictured above), which is warped in through a Robotics Facility. It has a Charged Blast ability which deals a burst of area damage around the unit. While charging, it speeds up and is invulnerable. Like High Templars, it can deal damage to friendly units. This is a slightly micro-intensive unit that forces enemies to react or die. It seems to only affect ground units, but careful positioning will be key to not waste shots on your own army.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The release of Gears Tactics immediately caused gamers to begin comparing the two franchises in an attempt to declare one better than the other. Did Gears Tactics dethrone the king, or is the XCOM franchise still the best of the sci-fi squad-based, tactical/strategy ge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Gears Tactics eventually gives the player a plethora of troops and abilities to use in complex firefights, the run-up to getting there is a bit of a chore. Slowly unlocking new moves and increasing your arsenal is a video [https://Www.Strategyessays.com/ SLG game missions] staple, but in a strategy game like this, having a diverse range of choices is key to making the combat excit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the other hand, Allied Commanders is an objective-based cooperative gameplay mode. You can team up as a commander from any of the three races and engage in campaign-style dynamic missions to gain access to customizable units and additional options for your armies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In addition, several Protoss units are gaining abilities or having slight tweaks to their existing skillset. Tempests are gaining the Disintegration ability, which deals massive damage to single units either in the air or ground as well as structures, but their normal attack can no longer hit flying units. In addition, they&#039;ve gained a buff to their movement speed. Disintegration does not require the Tempest to remain in proximity for the duration of the ability, and is a scary new target-removal option. Immortals have had their Hardened Shields removed (!) but gain the Barrier Shield ability, which grants a short-duration damage absorbing shield. This will reward intelligent use as well as improve encounters where the Immortal was formerly unstoppable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blizzcon is an exciting time of the year for fans of any of the current Blizzard titles, or potential upcoming ones . The B is teasing some upcoming changes for StarCraft II multiplayer in its second add-on, Legacy of the Void. Add-on is a bit of a misnomer: the game will release as a standalone title, meaning that StarCraft II: Wings of Liberty or Heart of the Swarm will not be necessary to play Legacy of the Void. No news yet on pricing, though it was stated before that it would be priced as an expansion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If there is one aspect of Gears Tactics that is obviously better than the XCOM games, it’s the boss battles. XCOM doesn’t really have boss battles; there is a final engagement against stronger enemies than those normally encountered, but that’s not really a &amp;quot;boss battle&amp;quot;. Occasionally, players in Gears Tactics will find themselves facing an enormous creature that towers over the battlefield. Defeating these gigantic boss creatures gives players an immediate sense of accomplishment that is sometimes lacking in the XCOM games. These boss battles also really help break up the monotony of fighting the same alien soldiers over and over – which is a problem from which the XCOM games suffer on occas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;XCOM wins this category easily – mainly because Gears Tactics doesn’t feature a base building aspect. Anyone who has played the rebooted XCOM series, then started playing Gears Tactics will immediately notice the lack of a base building game-mechanic. The base building in XCOM adds a secondary strategic layer to the game. Players need to add new rooms to their base in advance of needs, and the rooms help increase the effectiveness of XCOM soldiers and staff. It will probably not surprise gamers if future Gears Tactics games include a base building aspect – it will probably be expec&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KristianSmithies</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=User:KristianSmithies&amp;diff=22607</id>
		<title>User:KristianSmithies</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=User:KristianSmithies&amp;diff=22607"/>
		<updated>2026-05-16T09:59:56Z</updated>

		<summary type="html">&lt;p&gt;KristianSmithies: Created page with &amp;quot;I am Lauren from Penryn. I am learning to play the Trumpet. Other hobbies are Sculpting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my homepage: [https://Www.Strategyessays.com/ SLG game missions]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Lauren from Penryn. I am learning to play the Trumpet. Other hobbies are Sculpting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my homepage: [https://Www.Strategyessays.com/ SLG game missions]&lt;/div&gt;</summary>
		<author><name>KristianSmithies</name></author>
	</entry>
</feed>