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	<updated>2026-06-24T03:35:57Z</updated>
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		<id>https://wiki.seti-hub.org/w/index.php?title=Starfield:_Why_It_Didn_t_Show_Up_At_E3_2019&amp;diff=20911</id>
		<title>Starfield: Why It Didn t Show Up At E3 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Starfield:_Why_It_Didn_t_Show_Up_At_E3_2019&amp;diff=20911"/>
		<updated>2026-05-15T19:32:51Z</updated>

		<summary type="html">&lt;p&gt;MadieGrainger3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Following that was a worryingly-long segment dedicated to Bethesda’s terribly-structured, microtransaction-laden mobile title Elder Scrolls: Blades . The presenters were chided on Twitter for insinuating that we all love mobile games—a great deal of us don’t—and the whole thing culminated with the announcement that Blades would be making its way to the Nintendo Switch sometime this fall, which still isn’t reason enough to check it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speaking of magnum opuses, not mentioning Elden Ring here would be a bigger crime. And that&#039;s mainly because FromSoftware and Miyazaki took their sweet time with hand-crafting this game, just like Bethesda did with Starfield. The only difference is that one game stood above everything and overdelivered on the hype tr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So what exactly did he mean by next-generation? Will we have to wait for PS5 and Xbox Scarlett, or upgrade our PCs, to play it? Eurogamer interviewed Todd Howard in an attempt to answer these questions and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda&#039;s devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans, though slightly disappointed by Bethesda’s presentation as a whole, don’t seem to be quite as upset about the lack of TES 6 , instead showing more concern for Starfield . While we have yet to see any concrete gameplay, we all have a general idea of what the new Elder Scrolls title will be about. That isn’t the case for [https://starfieldgalaxy.com/ Starfield ships|https://Starfieldgalaxy.com/] ; aside from a very vague space-faring sci-fi concept, we know virtually nothing about this g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To refresh your memory, Starfield was given a brief teaser trailer. It showed space, a planet, and a satellite before revealing the logo. Todd Howard, the Bethesda director who delivered the announcement, said &amp;quot;We have also been working on a brand new, next-generation, single-player game, but this one is in an all-new epic franchi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This statement seems contradictory, given the nature of gaming console hardware. Neither Sony nor Microsoft has made firm statements regarding when the public can expect them to release the next generation of consoles, though one report suggests the next PlayStation system is at least three years away . Given that the current generation of consoles are nearly five years old, it seems highly unlikely that Starfield might be compatible with both the PlayStation 4 or Xbox One while simultaneously taking advantage of all the features offered by the next generation of gaming conso&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even though Bethesda Game Studios now has four offices scattered around the world, with a new location recently announced to be in Dallas , Hines also made clear that just because the development team has more staff than ever before doesn&#039;t mean development will go by that much more quickly. In fact, when talking about The Elder Scrolls VI specifically, Hines said that it likely won&#039;t be out until the next console generation has arrived. &amp;quot;I don&#039;t even know what the world is going to be like when it comes out; there will be a different console generation by then, I&#039;m sure,&amp;quot; Hines sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Howard also said the finished game would have &amp;quot;a lot of new systems we&#039;ve been thinking about for a while that fit that kind of game really well .&amp;quot; After once again confirming that Starfield will not be a multiplayer game , Howard went on to talk about the game&#039;s technical specificati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Starfield is one of those games that became a modern sensation after Bethesda announced it as their next big thing, supposedly spanning 25 years of development. And while it got strapped with a rocket and everything else to create an absurd amount of hype alongside Elden Ring, let&#039;s just say the release was... interest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At this point, it’s hard to know exactly how Bethesda plans to monetize Starfield , but, given their recent track record, it may be time to start worrying. Fallout 76 , as well as its predecessor&#039;s post-launch implementation of the Creation Club, unabashedly pushed the sale of in-game currencies and micro-DLC, and it’s unlikely that the publisher will be willing to forego these unfavorable monetization practices for the sake of their new property. This could also cause a bit of a delay should designers choose to push back against certain development mandates regarding recurrent spending options in Starfie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a recent discussion with Gamespot at PAX Australia, Bethesda&#039;s VP of Marketing Pete Hines spoke a bit more about both Starfield and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they&#039;re ready, he said that the aim with these two reveals was to be transparent to their f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;I don&#039;t want to say yes or no to that because I don&#039;t know what that means to you or whoever&#039;s going to read that,&amp;quot; he said. &amp;quot;But it has a lot of new systems we&#039;ve been thinking about for a while that fit that kind of game really well. We&#039;ll talk about it in the futu&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MadieGrainger3</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=User:MadieGrainger3&amp;diff=20910</id>
		<title>User:MadieGrainger3</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=User:MadieGrainger3&amp;diff=20910"/>
		<updated>2026-05-15T19:32:48Z</updated>

		<summary type="html">&lt;p&gt;MadieGrainger3: Created page with &amp;quot;I am Abe from Den Haag. I love to play French Horn. Other hobbies are Creative writing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://starfieldgalaxy.com/ Starfield ships|https://Starfieldgalaxy.com/]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Abe from Den Haag. I love to play French Horn. Other hobbies are Creative writing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://starfieldgalaxy.com/ Starfield ships|https://Starfieldgalaxy.com/]&lt;/div&gt;</summary>
		<author><name>MadieGrainger3</name></author>
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