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	<updated>2026-06-24T06:37:26Z</updated>
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		<id>https://wiki.seti-hub.org/w/index.php?title=Elder_Scrolls_6_Starfield_Have_Bethesda_s_Biggest_Engine_Upgrade_In_14_Years&amp;diff=22103</id>
		<title>Elder Scrolls 6 Starfield Have Bethesda s Biggest Engine Upgrade In 14 Years</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Elder_Scrolls_6_Starfield_Have_Bethesda_s_Biggest_Engine_Upgrade_In_14_Years&amp;diff=22103"/>
		<updated>2026-05-16T07:00:32Z</updated>

		<summary type="html">&lt;p&gt;MarcelaSmithies: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;In a surprising social media post, Bethesda revealed that it has donated a bundle to the Make-A-Wish Foundation&#039;s auction. The highest bidder for the company’s package will have the opportunity to make a character for Starfield . In addition, the auction winner will walk away with an Xbox Series X, recalling that Bethesda recently announced that it would be acquired by the console’s creators , and sixteen titles from the studio. Several of the games seem to come from some of Bethesda’s most popular franchises including The Elder Scrolls, Wolfenstein , and Doom . At the time of writing, the ongoing bidding for the Bethesda bundle is just north of $2,000. Interestingly, the auction’s website goes into slightly more detail about what the winner can expect than the studio&#039;s post. It states that the highest bidder can look forward to working with the team behind the game, naming Todd Howard specifically, and that the winner should expect to &amp;quot; schedule time to create the character within 3 months of 2/28/202&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The company has developed a new engine tool that allows the development team to create a larger landmass for their world. It’s unclear if Howard was referring to a landmass continent, or perhaps multiple planets given the sci-fi genre of the game, but the size of the overall map will be large in any c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The damages of the COVID-19 pandemic could affect the industry for years, an anonymous publisher told Fanbyte &#039;s Imran Khan , who retweeted his reporting on April 8 in relation to Bethesda&#039;s Deathloop being delayed to September 14. &amp;quot; The truth is, players aren’t going to get every video game we - we, as in every developer - want to put out this year ,&amp;quot; the designer of an unspecified game was quoted as saying. &amp;quot; That sucks, but it’s the truth. We don’t want to put out a mess, we want to put out the best games we can, and we’re moving at three-quarters speed on average days and way less on bad days. &amp;quot; Twitter news sleuth IdleSloth84 claims that this is may be in reference to Starfield , but no official confirmation of a &amp;quot;delay&amp;quot; for the game with no confirmed release date has been provided at publication t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition to a larger world filled with procedurally generated content, Starfield&#039;s aesthetic will see a major improvement compared to previous games. A number of changes have been made to animation and rendering systems, according to Howard. Admittedly this could result in some pros and cons compared to Skyrim. For instance, Oblivion had better special effects and a more colorful world compared to Morrowind, but facial animations seemed more of a liability than an improvem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bethesda has consistently made headlines over the last few months. The biggest shock came in September of last year when it was revealed that Microsoft had agreed to acquire ZeniMax Media in a deal worth $7.5 billion. This gave the Xbox parent company ownership not just of franchises such as Fallout , The Elder Scrolls , and DOOM but also of famous developers like Bethesda Game Studios and id Software. Now, it seems that Microsoft will also reap the benefits of Bethesda&#039;s foray into AAA licensed games, a future many could have not foreseen of the RPG stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the years that followed Starfield &#039;s announcement, the company has not greatly expanded fan’s knowledge of what to expect for the title. After the news hit last month that Bethesda had been tapped to work on the new Indiana Jones game, many worried that games like Starfield would be pushed back . Bethesda’s Pete Hines was quick to assure players after the announcement that the publisher and developer was still focused on its other new IP. This sentiment has recently been backed by one industry insider who claims to have reason to believe Starfield could be coming out during the latter half of this ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A pair of screenshots purportedly from Bethesda&#039;s long-in-development [https://Starfieldgalaxy.com/ Starfield beginner guide|https://starfieldgalaxy.com/] has surfaced online. It is the next game from Bethesda Game Studios, the internal studio behind such games as Fallout 3 and 4 and every entry in The Elder Scrolls series. Announced with little more than a logo during their E3 2018 showcase, Starfield is purported to be Skyrim in space, taking Bethesda&#039;s open-world formula to the sci-fi realm in ways not satisfied by their entries in the Fallout ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;New details about the mysterious Starfield project have come to light and it looks to be an absolute game-changer for Bethesda, to the extent that Skyrim will seem like Morrowind when Oblivion came &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a lengthy essay published to Bethesda.net following Microsoft&#039;s acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard&#039;s essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X&#039;s next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X&#039;s new hardware has led to Bethesda&#039;s biggest engine overhaul since Oblivion . To quote the man himself, &amp;quot; These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MarcelaSmithies</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=User:MarcelaSmithies&amp;diff=22102</id>
		<title>User:MarcelaSmithies</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=User:MarcelaSmithies&amp;diff=22102"/>
		<updated>2026-05-16T07:00:28Z</updated>

		<summary type="html">&lt;p&gt;MarcelaSmithies: Created page with &amp;quot;I am 32 years old and my name is Barbara Hoyle. I life in Marina Di Camerota (Italy).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my page: [https://Starfieldgalaxy.com/ Starfield beginner guide|https://starfieldgalaxy.com/]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am 32 years old and my name is Barbara Hoyle. I life in Marina Di Camerota (Italy).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my page: [https://Starfieldgalaxy.com/ Starfield beginner guide|https://starfieldgalaxy.com/]&lt;/div&gt;</summary>
		<author><name>MarcelaSmithies</name></author>
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