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	<updated>2026-06-13T20:24:13Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.seti-hub.org/w/index.php?title=Starfield_Elder_Scrolls_Future_May_Become_Clearer_Next_Month&amp;diff=21007</id>
		<title>Starfield Elder Scrolls Future May Become Clearer Next Month</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=Starfield_Elder_Scrolls_Future_May_Become_Clearer_Next_Month&amp;diff=21007"/>
		<updated>2026-05-15T20:04:49Z</updated>

		<summary type="html">&lt;p&gt;MicaelaMccartney: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Bethesda is still prioritizing work on both Starfield and The Elder Scrolls VI , with director Todd Howard focusing on the two titles&#039; development over other projects. Fans had begun to grow concerned about the company being stretched too thin following the recent announcement that the publisher was also creating a brand-new Indiana Jones game in partnership with Lucasfilm Games, with Todd Howard in an executive producer role. Developer MachineGames, best known for working on Wolfenstein : The New Order and its sequel, is leading the proj&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bethesda has confirmed that it is fully focused on the development of both Starfield and The Elder Scrolls VI . Replying to fan concerns on Twitter about the fact that Todd Howard is involved with too many projects, Bethesda Senior VP of Marketing Pete Hines reassured them that those two titles are still his main priority. Howard, who has helped to lead both the Fallout and The Elder Scrolls series for more than a decade, also has roles in several other projects according to Hines. But both he and Bethesda as a whole are committed to finishing up work on the two high-profile games. The communications executive promised that recent announcements will not affect the development of either g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This statement seems contradictory, given the nature of gaming console hardware. Neither Sony nor Microsoft has made firm statements regarding when the public can expect them to release the next generation of consoles, though one report suggests the next PlayStation system is at least three years away . Given that the current generation of consoles are nearly five years old, it seems highly unlikely that [https://Starfieldgalaxy.com/ starfield Factions|https://Starfieldgalaxy.com/] might be compatible with both the PlayStation 4 or Xbox One while simultaneously taking advantage of all the features offered by the next generation of gaming conso&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;COVID-19 has had a low impact on small developers, many of whom were already working remotely. Big-budget studios with offices, hundreds of workers, and huge media assets have had to scramble to reorganize, and even still have found that they can&#039;t maintain the pace they&#039;re used to. Games like Gotham Knights and Gran Turismo 7 have already been pushed to 2022 or beyond, and it&#039;s likely that more 2021 game delays will follow . Bethesda is likely eager to avoid rushing Starfield considering the initial disasters of games like Cyberpunk 2077 and its own Fallout 76 , and agreeing players likely aren&#039;t worried about the game hitting a presumed release window if it means it will be high-qual&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Howard also said the finished game would have &amp;quot;a lot of new systems we&#039;ve been thinking about for a while that fit that kind of game really well .&amp;quot; After once again confirming that Starfield will not be a multiplayer game , Howard went on to talk about the game&#039;s technical specificati&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The damages of the COVID-19 pandemic could affect the industry for years, an anonymous publisher told Fanbyte &#039;s Imran Khan , who retweeted his reporting on April 8 in relation to Bethesda&#039;s Deathloop being delayed to September 14. &amp;quot; The truth is, players aren’t going to get every video game we - we, as in every developer - want to put out this year ,&amp;quot; the designer of an unspecified game was quoted as saying. &amp;quot; That sucks, but it’s the truth. We don’t want to put out a mess, we want to put out the best games we can, and we’re moving at three-quarters speed on average days and way less on bad days. &amp;quot; Twitter news sleuth IdleSloth84 claims that this is may be in reference to Starfield , but no official confirmation of a &amp;quot;delay&amp;quot; for the game with no confirmed release date has been provided at publication t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Several images first posted to the infamous 4Chan message boards have been shared across social media (thanks, Okami13_ ), purported to be screenshots from a 2018 build of Starfield . The first image shows a third-person perspective on an futuristic-looking astronaut wielding a shotgun according to the game&#039;s HUD, although the weapon is not seen on the player model. In addition to a health and stamina meter, there also appears to be a meter for oxygen, which would be a key component in any game that wants to realistically depict space exploration. The second image appears to be concept art of one of the game&#039;s spaceships, and it certainly matches the space station briefly seen in the game&#039;s official teaser trailer back in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Todd Howard has promised that Bethesda&#039;s upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company&#039;s biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft&#039;s massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and Starfield but to Doom , Fallout , and many other franchises as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a lengthy essay published to Bethesda.net following Microsoft&#039;s acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard&#039;s essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X&#039;s next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X&#039;s new hardware has led to Bethesda&#039;s biggest engine overhaul since Oblivion . To quote the man himself, &amp;quot; These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MicaelaMccartney</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=User:MicaelaMccartney&amp;diff=21006</id>
		<title>User:MicaelaMccartney</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=User:MicaelaMccartney&amp;diff=21006"/>
		<updated>2026-05-15T20:04:46Z</updated>

		<summary type="html">&lt;p&gt;MicaelaMccartney: Created page with &amp;quot;My name is Roxana and I am studying Education Science and Biological Sciences at Thurmansbang / Germany.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web blog ... [https://Starfieldgalaxy.com/ starfield Factions|https://Starfieldgalaxy.com/]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Roxana and I am studying Education Science and Biological Sciences at Thurmansbang / Germany.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web blog ... [https://Starfieldgalaxy.com/ starfield Factions|https://Starfieldgalaxy.com/]&lt;/div&gt;</summary>
		<author><name>MicaelaMccartney</name></author>
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