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	<title>The Psychology Of Overtime In Tower Rush - Revision history</title>
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	<updated>2026-07-27T11:47:08Z</updated>
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		<id>https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=90389&amp;oldid=prev</id>
		<title>ThurmanHalley9 at 18:21, 22 July 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=90389&amp;oldid=prev"/>
		<updated>2026-07-22T18:21:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:21, 22 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Many players will simply throw their hands up, spam a &#039;Crying&#039; emote, and stop playing cards entirely, allowing the opponent an easy, uncontested victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because Overtime &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sudden death—the first tower &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fall ends &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game instantly—a massive health advantage can be erased in a single, catastrophic mistake&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exploiting Overconfidence&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They abandon their careful, methodical defensive rotations and start making incredibly risky, hyper-aggressive plays just to secure the final blow quickly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This impatience leads to massive over&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commitments of elixir.  In case you have virtually any questions relating to where by &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best way to make use of [http://gitlab.kedai-sayur.com/willianalbritt/willian2000/-/issues/2 tower rush]&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to call us with our internet site. They might drop 10 &lt;/del&gt;elixir &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the bridge, convinced it will break through your &lt;/del&gt;defense.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &#039;Pocket&#039; placement &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ultimate comeback tool.A 1% chance of winning &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still better than a 0% chance of winning&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seeing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impossible happen reinforces the belief that you can do it too&lt;/del&gt;.&amp;lt;br&amp;gt;Desperate Measures&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You are initiating a high-stakes base race&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;betting &lt;/del&gt;that your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsupported offensive swarm can deal 3000 damage faster than their Rocket can fly across &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screen&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It forces the opponent to panic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially causing them to miss their final spell or misplace their defense&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;granting you &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;miracle victory&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Comeback &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ToolOT PotentialThe &lt;/del&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;The True Test of Character&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match in sudden death when your tower was sitting at 1 hitpoint for an entire minute is a memory that lasts forever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Many players will simply throw their hands up, spam a &#039;Crying&#039; emote, and stop playing cards entirely, allowing the opponent an easy, uncontested victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This article explores the psychology of the &#039;clutch&#039;, why giving up &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only guaranteed way to lose, and how &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;execute &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate underdog comeback&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exploiting Overconfidence&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They abandon their careful, methodical defensive rotations and start making incredibly risky, hyper-aggressive plays just to secure the final blow quickly.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you maintain absolute, zen&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like focus &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defend their desperate attack perfectly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now completely out of &lt;/ins&gt;elixir &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and their &lt;/ins&gt;defense &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is shattered&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If your tower &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at 100 HP, play as if it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at 4000 HP&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silence &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noise.Bait their final spell&lt;/ins&gt;.&amp;lt;br&amp;gt;Desperate Measures&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means completely abandoning your own defense&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accepting &lt;/ins&gt;that your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower will fall in a few seconds&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and throwing absolutely every drop of elixir you have at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy King tower&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These base races often result in literal photo-finishes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where both towers are destroyed within milliseconds of each other&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decided by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s internal server tick-rate&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Comeback &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ToolWhy It WorksThe &lt;/ins&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;The True Test of Character&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match in sudden death when your tower was sitting at 1 hitpoint for an entire minute is a memory that lasts forever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you cherished this post and you would like to obtain additional details pertaining to [https://siricapital.co.th/author/candelariawood/ tower rush] kindly pay a visit to the site.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ThurmanHalley9</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=89136&amp;oldid=prev</id>
		<title>CarinBrittain4 at 12:34, 22 July 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=89136&amp;oldid=prev"/>
		<updated>2026-07-22T12:34:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:34, 22 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crushing psychological weight that settles over a player when they enter &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overtime phase with a massive disadvantage&lt;/del&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the arena battler genre &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;infamous for generating some of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most spectacular&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mathematically improbable comebacks in esports history&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Arrogance of the Lead&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The single greatest weapon you have when facing a massive health deficit in overtime is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent&#039;s own psychology&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is your window&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a perfectly executed counter&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push can travel across the map and destroy their full&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;health &lt;/del&gt;tower &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in ten seconds while they helplessly watch their &lt;/del&gt;elixir &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bar refill&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If one of their towers &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already down, instantly drop your win condition directly in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their side &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the arena.Never close the app&lt;/del&gt;.Seeing the impossible happen reinforces the belief that you can do it too.&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hail Mary Play&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopelessly behind in overtime and defending perfectly is no longer mathematically possible (e.g. Should you beloved this post and you desire to acquire more information relating to [https://mestate.us/author/staciemedders3/ tower rush] generously pay &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visit to the web site. &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are just cycling Rockets at &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you must execute a &#039;Hail Mary&#039;&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even if you lose &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base race&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;executing a Hail Mary is vastly superior &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sitting passively and waiting to be destroyed&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Clutch UnitThe MechanicThe &lt;/del&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mental Fortitude&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you dominated from the first second is satisfying, but it is ultimately forgettable&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many players will simply throw their hands up, spam &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Crying&#039; emote, and stop playing cards entirely&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent an easy, uncontested victory&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because Overtime &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sudden death—the first tower to fall ends &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game instantly—a massive health advantage can be erased in a single&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;catastrophic mistake&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Exploiting Overconfidence&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They abandon their careful, methodical defensive rotations and start making incredibly risky, hyper-aggressive plays just to secure &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final blow quickly&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impatience leads to massive over-commitments of elixir.  In case you have virtually any questions relating to where by and the best way to make use of [http&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//gitlab.kedai&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sayur.com/willianalbritt/willian2000/&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/issues/2 &lt;/ins&gt;tower &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rush], you are able to call us with our internet site. They might drop 10 &lt;/ins&gt;elixir &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the bridge, convinced it will break through your defense&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &#039;Pocket&#039; placement &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate comeback tool.A 1% chance &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;winning is still better than a 0% chance &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;winning&lt;/ins&gt;.Seeing the impossible happen reinforces the belief that you can do it too.&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Desperate Measures&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initiating &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high-stakes base race&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;betting that &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsupported offensive swarm can deal 3000 damage faster than their Rocket can fly across the screen&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It forces &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent to panic&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially causing them &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;miss their final spell or misplace their defense, granting you the miracle victory&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comeback ToolOT PotentialThe &lt;/ins&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The True Test of Character&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in sudden death when your tower was sitting at 1 hitpoint for an entire minute is a memory &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lasts forever&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CarinBrittain4</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=59790&amp;oldid=prev</id>
		<title>LydiaHeck26 at 03:31, 16 July 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=59790&amp;oldid=prev"/>
		<updated>2026-07-16T03:31:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:31, 16 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many players will simply throw their hands up&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spam &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Crying&#039; emote, and stop playing cards entirely, allowing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent an easy, uncontested victory&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Arrogance of the Lead&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player knows they only need one final fireball or one lone Hog Rider to win &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, they become incredibly arrogant and impatient&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you maintain absolute, zen&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like focus &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defend &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desperate attack perfectly, &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are now completely out of &lt;/del&gt;elixir &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and their defense is shattered&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defend &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incoming threats with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exact same mathematical precision you used in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first minute&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They will spam laughing emotes to tilt &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into giving up.Bait their final spell&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Desperate Measures&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initiating &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high-stakes base race&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;betting that &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsupported offensive swarm can deal 3000 damage faster than their Rocket can fly across the screen&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It forces &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panic, potentially causing them &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;miss their final spell or misplace their defense, granting you the miracle victory&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Clutch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UnitWhy It WorksThe &lt;/del&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;Mental Fortitude&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in sudden death when your tower was sitting at 1 hitpoint for an entire minute &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a memory that lasts forever&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here&#039;s more information in regards to [https://wiibiplay.fun/@christianapy35?page=about tower rush] look into our page.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is a specific&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crushing psychological weight that settles over &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player when they enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overtime phase with a massive disadvantage&lt;/ins&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Arrogance of the Lead&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The single greatest weapon you have when facing &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive health deficit in overtime is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent&#039;s own psychology&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is your window: a perfectly executed counter&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push can travel across the map &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destroy &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full-health tower in ten seconds while &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helplessly watch their &lt;/ins&gt;elixir &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bar refill&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If one of their towers is already down, instantly drop your win condition directly in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle of their side of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arena.Never close &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;app&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seeing the impossible happen reinforces the belief that &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can do it too&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hail Mary Play&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopelessly behind in overtime and defending perfectly is no longer mathematically possible (e.g. Should you beloved this post and you desire to acquire more information relating to [https://mestate.us/author/staciemedders3/ tower rush] generously pay &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visit to the web site. &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are just cycling Rockets at &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you must execute a &#039;Hail Mary&#039;&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even if you lose &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base race, executing a Hail Mary is vastly superior &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sitting passively and waiting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be destroyed&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Clutch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UnitThe MechanicThe &lt;/ins&gt;Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;Mental Fortitude&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that you dominated from the first second is satisfying, but it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimately forgettable&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LydiaHeck26</name></author>
	</entry>
	<entry>
		<id>https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=51288&amp;oldid=prev</id>
		<title>DemetraHux719: Created page with &quot;&lt;br&gt;Many players will simply throw their hands up, spam a &#039;Crying&#039; emote, and stop playing cards entirely, allowing the opponent an easy, uncontested victory.&lt;br&gt;&lt;br&gt;&lt;br&gt;However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.&lt;br&gt;&lt;br&gt;The Arrogance of the Lead&lt;br&gt;&lt;br&gt;When a player knows they only need one final fireball or one lone Hog Rider to win the game, they become incredibly arr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.seti-hub.org/w/index.php?title=The_Psychology_Of_Overtime_In_Tower_Rush&amp;diff=51288&amp;oldid=prev"/>
		<updated>2026-07-15T09:38:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Many players will simply throw their hands up, spam a &amp;#039;Crying&amp;#039; emote, and stop playing cards entirely, allowing the opponent an easy, uncontested victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Arrogance of the Lead&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a player knows they only need one final fireball or one lone Hog Rider to win the game, they become incredibly arr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Many players will simply throw their hands up, spam a &amp;#039;Crying&amp;#039; emote, and stop playing cards entirely, allowing the opponent an easy, uncontested victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Arrogance of the Lead&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a player knows they only need one final fireball or one lone Hog Rider to win the game, they become incredibly arrogant and impatient.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you maintain absolute, zen-like focus and defend their desperate attack perfectly, they are now completely out of elixir and their defense is shattered.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Defend the incoming threats with the exact same mathematical precision you used in the first minute.They will spam laughing emotes to tilt you into giving up.Bait their final spell.&amp;lt;br&amp;gt;Desperate Measures&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You are initiating a high-stakes base race, betting that your massive, unsupported offensive swarm can deal 3000 damage faster than their Rocket can fly across the screen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It forces the opponent to panic, potentially causing them to miss their final spell or misplace their defense, granting you the miracle victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Clutch UnitWhy It WorksThe Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense&amp;lt;br&amp;gt;Mental Fortitude&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Winning a match in sudden death when your tower was sitting at 1 hitpoint for an entire minute is a memory that lasts forever.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fight for every single pixel of health, punish their arrogance, and steal the victory.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here&amp;#039;s more information in regards to [https://wiibiplay.fun/@christianapy35?page=about tower rush] look into our page.&lt;/div&gt;</summary>
		<author><name>DemetraHux719</name></author>
	</entry>
</feed>