Post-Detection Toolkit: Difference between revisions
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It is designed like a recipe book that makes futures thinking accessible through storytelling, roleplay, and collaborative exercises. The resource lists ingredients, and to come to life it relies on facilitators and participants. By adapting and combining the Toolkit elements in context, communities can explore varied futures after a SETI detection, and consider how they might feel, act, and respond in unfamiliar or unprecedented situations. | It is designed like a recipe book that makes futures thinking accessible through storytelling, roleplay, and collaborative exercises. The resource lists ingredients, and to come to life it relies on facilitators and participants. By adapting and combining the Toolkit elements in context, communities can explore varied futures after a SETI detection, and consider how they might feel, act, and respond in unfamiliar or unprecedented situations. | ||
== How to Use The Post-Detection Toolkit == | |||
* '''Explore''' pre-detection scenarios and post-detection situations, resources, and methods. | |||
* '''Contribute''' new detection situations to grow the archive and introduce greater variety. | |||
* '''Remix''' the Toolkit through digital or analogue means, adapting scenarios into games, tools, or experiences that enable communities to explore post-detection together. | |||
== A Commons Resource == | == A Commons Resource == | ||
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* '''Transform to Engage:''' The work is offered to the research community for adaptation. Members of the Hub are working on translating the Toolkit into different formats, including an AI tool in a "choose your own adventure" type of narrative game, and a more analogue collective role-play workshop. The Toolkit has been used in workshops, public events, and community activities in Scotland, the USA, New Zealand, and Georgia, with upcoming sessions in Australia. | * '''Transform to Engage:''' The work is offered to the research community for adaptation. Members of the Hub are working on translating the Toolkit into different formats, including an AI tool in a "choose your own adventure" type of narrative game, and a more analogue collective role-play workshop. The Toolkit has been used in workshops, public events, and community activities in Scotland, the USA, New Zealand, and Georgia, with upcoming sessions in Australia. | ||
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