Defeating Spawner Buildings In Tower Rush

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Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.


Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.

The Poison Spell: The Ultimate Solution

The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.


If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.

They do virtually no building damage and are a waste of energy.Wait until they place the building before cycling your spell.The massive damage radius will guarantee a hit on both targets.
Piercing the Waves

Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.


By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.

The SolutionTactical PlayThe Bowler / ExecutionerPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsAir SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
Taking the Fight to Them

The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.


Tear down their buildings, and victory is yours.


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