Starfield Is Single-Player Only Will Be Biggest Bethesda Game Yet


Starfield is currently one of the most highly anticipated video games in the world, marking the first new franchise from Bethesda Game Studios in almost 25 years. Little is known about the gameplay or the storyline, beyond it being a single-player game and having a science-fiction setting. Bethesda released the first trailer for Starfield at E3 2018, but the trailer left fans with more questions than answ


New details about the mysterious Starfield project have come to light and it looks to be an absolute game-changer for Bethesda, to the extent that Skyrim will seem like Morrowind when Oblivion came


With Bethesda seemingly involved in a growing number of major projects, including a Fallout television show, fans can't be blamed for growing worried about progress on Starfield and The Elder Scrolls VI , especially when the company has been so quiet about the two far-off titles. Hopefully, this confirmation from the studio will reassure players that Bethesda has not lost sight of what they value m


Howard remained as tight-lipped as ever about a release date for either title, only saying it'll " be a while. " This could mean years, but it could very well mean months, considering Howard's been historically blasé about release dates that ended up happening less than a year later. The implication of two major titles being available on the very first day of their release makes a pretty strong case for the notion Game Pass subscribers will have immediate access to all future Bethesda titles. It's just as possible those same subscribers will essentially never have to pay outright for a Bethesda game in the future, as long it's an Xbox exclusive (which quite a few of them will


Speaking of magnum opuses, not mentioning Elden Ring here would be a bigger crime. And that's mainly because FromSoftware and Miyazaki took their sweet time with hand-crafting this game, just like Bethesda did with Starfield. The only difference is that one game stood above everything and overdelivered on the hype tr


In addition to a larger world filled with procedurally generated content, Starfield's aesthetic will see a major improvement compared to previous games. A number of changes have been made to animation and rendering systems, according to Howard. Admittedly this could result in some pros and cons compared to Skyrim. For instance, Oblivion had better special effects and a more colorful world compared to Morrowind, but facial animations seemed more of a liability than an improvem


Bethesda is still prioritizing work on both Starfield and The Elder Scrolls VI , with director Todd Howard focusing on the two titles' development over other projects. Fans had begun to grow concerned about the company being stretched too thin following the recent announcement that the publisher was also creating a brand-new Indiana Jones game in partnership with Lucasfilm Games, with Todd Howard in an executive producer role. Developer MachineGames, best known for working on Wolfenstein : The New Order and its sequel, is leading the proj


Every NPC, town, and landscape piece in the hand-crafted world of Vvardenfell is intended to serve lore that makes exploration a valid incentive for beginners the player besides the usual RPG gameplay elements. Faction consequences and the story's branching reactivity play a key role in making it a unique experience for everyone who plays


Bethesda has consistently made headlines over the last few months. The biggest shock came in September of last year when it was revealed that Microsoft had agreed to acquire ZeniMax Media in a deal worth $7.5 billion. This gave the Xbox parent company ownership not just of franchises such as Fallout , The Elder Scrolls , and DOOM but also of famous developers like Bethesda Game Studios and id Software. Now, it seems that Microsoft will also reap the benefits of Bethesda's foray into AAA licensed games, a future many could have not foreseen of the RPG stu


Your knowledge and curiosity are the driving forces to help you overcome and resolve the game's looming mystery, and even if you fail, that failure of a run is actually a learning curve for you to understand the puzzles and scriptures hidden on each planet's surface and to better tackle them on the next one. Most importantly, everything feels seamless and wonderful to explore—no loading screens or technical limitations to constrict your voy


Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda's devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo


If that is indeed the case, it may herald a gradual overhaul of how players purchase and play games. It could lead to a phase out of physical and digital one-time purchase copies in favor of monthly subscription streaming services. Bethesda's status as a prolific studio with a considerable degree of clout may make it the standard bearer for such a revolution, or at the very least, the forerunner in Microsoft's ongoing studio acquisition campa